"Now we are all sons of bitches."
Kenneth Bainbridge to J. Robert Oppenheimer
"Now I am become Death, the destroyer of worlds."
J. Robert Oppenheimer
274 years. 274 long, hard, miserable years since the disaster that return Earth to its stone age splendor. After the last nuke detonated, after the fires died, the storms stopped, the sun broke through the clouds of noxious vapor and finally kissed the war-worn crust of the demolished planet, ash and rubble was all that was left for the citizens of North Carolina. They hardly recognized their beautiful ocean-side state.
Slowly, they scratched out a living. Famine, plague, more war, strife of every color continued with great intensity. Most serious of all--there was no clean water. Every source of water was either vaporized or irradiated, sometimes with lethal doses. The Atlantic Ocean had likewise retreated a mile from its coast, as if afraid to gaze upon the dilapidated squalor it once lovingly lapped against.
After 274 years, even the Vault Dwellers, descendants of those who were fortunate enough to gain access to Vault-Tec brand safety vaults before the nukes dropped, are starting to feel the effects. As it turns out your built-in Vault Tec Aquatic Purification and Water Protection Systems (Or VATAPWAPS) has malfunctioned; the water chip, a delicate and integral piece of the machinery has burned out, and your vault will run out of clean water in three months time.
You and a brigand of fellow Vault Dwellers were selected by the Overseer to venture off into the wastes and retrieve a working replacement. You were given a 9mm Autoloader pistol, along with 50 rounds of complimentary ammo each, along with a combat knife. In the way of supplies you have exactly one weeks worth of canned food and water. After that, it's up to you.
From here on out, it's up to you and your fellows to make it. Abandon the Vault and head off in the wastes, split up, annihilate everything that stands in your way, save a bus full of children, do anything you like. It's your life.
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VAULT DWELLERS:
The vault door closes behind you. All that was previously familiar to you has been cut off. Your eyes slowly adjust to the dim light of the Vault 654 alcove. The... Natural light. For the first time in your life, you feel the brush of the Earth's warm wind against your skin, see the flare of the sun's light in your eyes. Its a strange feeling. You take in a deep breath and step out from the shade.
The sky is lush with a tainted green color. Clouds loom ominously in the sky; it looks like it may rain soon. There isn't much in the way of scenery. You learned from history books that this area used to be covered in grass and trees; but there's none of that now. Just shattered earth and scrawny, brown weeds with enough courage to poke their pencil thin blades up through the soil. Whispy dust devils kick up and slowly die in the hot, billowing summer wind.
You are at the top of Mt. Pleasant. Mt. Pleasant is quite obviously a misnomer, it's elevation is only 650', but due to your sheltered life, this indeed seems quite perilous. You see the town of HWY 73 resting below and above what, hundreds of years ago, was an overpass.
WASTELANDERS:
It's a strange feeling, the slight brush of a cool breeze against your skin. The summer was so long that you had forgotten what winter was like. How strange it was for that irradiated, acidic rain to pour from the sky. But now, black Nimbus clouds gather to the east, slowly rolling in. It will be quite a torrent, poisoning crops, washing out the land, distressing most material left outside. Only thing that seemed to not mind the rain were the Brahmin, who lapped up its filth with glee. It's probably their four extra stomachs.
HWY73 had been very quiet today. It wasn't too assuring. Not after the raid last week. There wasn't a doubt in your mind that the raiders would be running out of food and water by now, and would soon be making their way back over to your town to raise hell and steal everything not bolted down. Little Timmy had his other leg blown off, if this shit kept up much longer he'd be a bean.
HWY73 is a relatively medium sized city, by the Wasteland's standards. A collection of tents and huts are strewn willing-nilly above and below the crushed overpass. There are give or take around 100 citizens, each contributing a small part to their city. Kids splash in puddles of irradiated water and play all day. Brahmin wander through the streets. The smell of cooking meat and motor oil hangs in the air. It's a common target of raiders and super mutant attacks, but the people make-do. A large chain link fence encircles the town, topped with barbed wire. There is a pair of elevators that takes passengers up to the top of the overpass; a safe haven 16 feet above the ground, often used as a fortress again attackers. Unfortunately the elevators were broken during the last raid.
Important landmarks include Shepard's hut, the Armory, the Rusty Spoon Cafe, and Doc Banter's. There's also a line of junk stores throughout the town.
Last edited by Ordin on Sat Mar 06, 2010 1:38 am; edited 2 times in total